Worms: A Space Oddity Loses Online Play

Jan. 18 8:30 AM by Alicia Ashby

It's really hard to make a worthwhile RTS that doesn't support multiplayer. Doing so required an epic story and deep gameplay. Basically, not what you go to Worms for.

That hasn't stopped the Worms: A Space Oddity team from announcing that promised online multiplayer for the Wii version has been axed.

"We've chosen to focus on making the best possible local multiplayer experience through fast-paced gameplay and entertaining party-games," [THQ] continued. "Players will get even more fun and satisfaction from being able to see the reaction of their friends and taunting them with attacks face-to-face."

Kids, that's what we in the business call a bag of flaming bullshit. Chances are the "real" reason is technical problems with the NIntendo Network.

While the Gamepro preview of the game that just went up is admirably tone-neutral, it makes it clear that what remains of the game is pretty thoroughly lobotomized. Less difficulty and wacky tilt controls? Party games? No thanks.

Comments

You must be registered and logged in to leave comments.

If you are already have a login with GamePro.com, Gamerhelp.com, Games.net or GameProFamily.com, then use that login!