With 2007 behind us (except for Sardius's Worst of 2007 lists, without which the year cannot truly end), it's time to start looking forward to what 2008 holds for Nintendo and Nintendo fans. Wired's Game|Life writers have some interesting things to say on the subject.
But at some point this year, the Wii shortage has got to end -- whether because of increased supply, lessened demand, or both in concert. If demand dips, it's going to be Nintendo's job to continue to supply software that keeps people interested. If Nintendo's assertions that the "vast majority" of Wii owners are in the traditional gamer demographic holds true, they're going to need to supply software that feeds this base, while also releasing more games like Wii Fit that will keep them in the news and continue to pull in non-traditional buyers.
But what do you think 2008 holds for Nintendo? I'm not sure I can see WiiFit having the same reign of terror that WiiSports did...



Comments
I dunno, I keep seeing screen shots of push-ups and the manly pecs of doubt in my mind start throbbing.
If WiiFit is marketed properly, it will sell like FIRE. Wii Sports is not as likely to be as popular with the "homebody" of the family since it's more like a game than an exercise. WiiFit, however, is essentially your own fitness monitor in your own home. Parent wants to know if child is too out of shape, WiiFit tells them. Parent wants to know if child is getting their exercise, WiiFit tells them. Spouse wants to know if spouse is packing on the pounds, WiiFit tells them.
Realisticly, WiiFit can't tell you if you have high blood pressure, if you aren't getting enough sleep, if you're eating too many carbs, or anything along those lines. But if it is marketed to the mainstream as a fun, easy, interactive fitness monitor and weight tracker that the entire family can use, I think you'll see a ton of sales of the game and even more console sales as yet another chunk of the non-game-playing public decides that this console has something of use for them.
Which isn't even to mention the other possibilities of the Wii Balance Board just as an alternative controller.
You must be registered and logged in to leave comments.
If you are already have a login with GamePro.com, Gamerhelp.com, Games.net or GameProFamily.com, then use that login!